Das Blizzard-MOBA Heroes of the Storm bekommt eine neue Heldin: Orphea, Tochter des Rabenlords. Auf der Blizzcon enthüllte Blizzard die neue. Bisher war Heroes of the Storm dafür bekannt Helden aus allen Blizzard-Universen zusammenzuführen. Mit Orphea kommt jetzt der erste. Dezember ; News Orphea hilft Blizzards HotS-Team dabei, eigene November ; Videos Heroes of the Storm - Orphea: Heir of Raven Court 2.
TrollstrolchDezember ; News Orphea hilft Blizzards HotS-Team dabei, eigene November ; Videos Heroes of the Storm - Orphea: Heir of Raven Court 2. Heroes of the Storm Orphea Dress As heir to Raven Court, Orphea grew up accustomed to the trappings of royalty. However, her newfound destiny as a Hero is. Das Blizzard-MOBA Heroes of the Storm bekommt eine neue Heldin: Orphea, Tochter des Rabenlords. Auf der Blizzcon enthüllte Blizzard die neue.
Orphea, Heir Of Raven Court Heir of the Raven Court VideoHeroes of the Storm Raven Court Skins The fate of countless realms hangs in the balance with Orphea, Heir of Raven Court and daughter of the Raven Lord, as one of the few poised and ready to risk. The fate of countless realms hangs in the balance, and it may just be up to Orphea, Heir of Raven Court and daughter of the Raven Lord, to put. Unlock Orphea with the BlizzCon Virtual Ticket! The fate of countless realms hangs in the balance, and it may just be up to Orphea, Heir of Raven Court and. Dezember ; News Orphea hilft Blizzards HotS-Team dabei, eigene November ; Videos Heroes of the Storm - Orphea: Heir of Raven Court 2. You can check out Orphea’s spotlight trailer for some details about what she adds to the game. Orphea HoTS. As you can see from her skill set, Orphea is a mid-range Assassin hero with a high damage potential. Her abilities are as follows. Trait – Overflowing Chaos (D) Hitting an enemy Hero with a basic ability grants 1 Chaos. Orphea, Heir of the Raven Court is Heroes of the Storm’s first original character. Heroes of the Storm is adding the first wholly new character in its line-up: Orphea, the Heir of the Raven Court on November 13th. She’s a mid-range assassin that looks like a blast to play. Orphea, Heir of Raven Court, is a mischievous, highly mobile Assassin born in the Nexus. On her back, Orphea carries a relic that channels her ancestral magic, wreaking havoc on clumped enemies through intense area-of-effect damage. Available November 13 Go to Hero Page. Orphea, Heir of Raven Court, is a Ranged Assassin hero, and the first hero to be wholly original to the Heroes of the Storm universe. Rejecting the dark power her father had begun to consort with, Orphea tried to run away from the Raven Lord's influence. The fate of countless realms hangs in the balance with Orphea, Heir of Raven Court and daughter of the Raven Lord, as one of the few poised and ready to risk. Genauere Informationen zu den Fähigkeiten von Orphea findet ihr bei Interesse in dem folgenden Hero Spotlight Online Casino Mit Paysafecard Entwicklerteams. Heroes of the Storm. Hearthstone: Das Buch der Helden für Jai We aim to inform, entertain and do it in a welcoming, friendly and fun space. Assassin The Nexus Orphea, Heir of Raven Court, is a mischievous, highly mobile Assassin born in the Nexus. At the Kensington Bingo Hall time, they wanted that to be a character that had a lot of mechanical skill, a very high skill ceiling, so players could Raaputusarvat master her. Issue 3 3 Fall of King's Crest. It is mandatory to procure user consent prior to running these cookies on your website.
Assassin The Nexus Orphea, Heir of Raven Court, is a mischievous, highly mobile Assassin born in the Nexus. Available November 13 Go to Hero Page.
Q: Shadow Waltz After 0. W: Chomp After 0. E: Dread Release a wave of dread that deals 85 damage to enemies hit. R: Eternal Feast After 1. R: Crushing Jaws After 1.
Trait: Overflowing Chaos Hitting an enemy Hero with a Basic Ability grants 1 Chaos. Heir of Raven Court. Hallowed Orphea. Pristine Orphea. Verdant Orphea.
Regal Orphea. Slacker Orphea. RCHS Slacker Orphea. Pinning Orphea down is going to be a full-time job.
In what is possibly the most aptly named ability ever, her W ability is called Chomp. It does what it says on the package, summons a large mouth that chomps in the area right next to her.
Dread casts along a line dealing damage, and bursting at the end for extra damage and a slow. Orphea is going to be a nightmare to play against.
I can easily see how punishing her abilities are going to be for teams that make even a small mistake.
Leoric gets his long-awaited janitor skin, and a bar of soap to ride on. They also tease updates to everything from catapults, XP gains, and armor.
It should be a great panel. Check back later today for all the information on that! When she releases on November 13th , Blizzcon Attendees and Virtual Ticket holders will get her for free.
Her abilities are as follows. Right out of the gate we see that Orphea is made for aggression, a high skill cap on her abilities means players with the right timing and positioning will be dealing consistent high damage.
Hitting a Hero with Shadow Waltz sets its cooldown to 2 seconds, refunds 25 mana, and causes Orphea to dash a short distance upon moving.
Combined with her Overflowing Chaos trait, skilled players will keep landing the hits and feeding the chaos in a team fight. The only weaknesses to this ability are the long cooldown if you miss the enemy hero and that the ability is telegraphed by a large purple tendril making it easier to dodge.
A degree arc, Chomp helps Orphea take a bite out of melee heroes targeting her with a high AoE burst. Release a wave of dread that deals 85 damage to enemies hit.
Dreads erupts 0. The damage on the initial path is only light, so look to end the large burst of Dread on the enemy heroes. Definitely something worth practising.
After 1. Eternal Feast repeats every 1 second as long as it hits an enemy Hero. Eternal feast lacks the utility and control of Crushing Jaws but will be popular with new players as they dominate messy team fights with an endless torrent of chaos damage.
The most skilled Orphea players will take Crushing Jaws because they understand that a team-fight is more than damage output.
Overall Orphea is shaping up to be a real contender for top mage DPS, but without a Blizzard franchise beyond Heroes of the Storm to call home will she be popular with players?
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He disappeared back to his tower, his daughter declaring that she would never stop fighting him. Orphea is a Ranged Assassin who dances around her enemies while using spells to empower her attacks.
In the developers knew that they would be bringing their final Blizzard universe Warcraft into the Nexus with the Alterac Pass Battleground and had a huge lineup of highly requested heroes that were being added to the game as well.
So it felt like this was the best time for them to go back to their roots and introduce a Nexus-born hero.
Although Heroes is a game that brings different Blizzard heroes together, it still has some non-traditional fantasy ideas like the Raven Lord and Lady of Thorns.
These are the roots of Heroes, and where Orphea came from. The major challenges the Art Design team faced were Orphea needed to feel familiar, she needed to be unique, and she needed to be awesome.
He started with the silhouette of a youthful young woman who's got this massive relic on her back that seems to be a focus that she uses to channel her powerful, dark energy.
One of the fundamental design goals of Orphea was to make her approachable for everyone. They didn't want to make her abilities overly complicated, they wanted players to kind of pick her up and understand how to play her.
At the same time, they wanted that to be a character that had a lot of mechanical skill, a very high skill ceiling, so players could really master her.
Early in Orphea's design, they had some concept art that portrayed her as a dancer, so her initial base kit design had elements of dancing in it.
They loved the idea of dancing in and out of combat, so initially, her Q ability Shadow Waltz forced her to dash forward, and her W ability Chomp caused Orphea to be knocked back baseline.
They really loved this gameplay style, but their of our goals for Orphea was for her to be approachable by players of all skill levels.
Having an ability that forced you to dash forward was causing some players to constantly overextend or miss their Shadow Waltz entirely, since there was a deadzone between the dash and damage areas.
So they took a step back and decided to let the player control the dash direction by moving it to the end of the ability instead of the front.
They added a delay before the damage to match the timing the ability had when the dash was at the beginning. This felt great and the team really loved it, but now that she could control her dash direction it felt like she had a bit too much mobility with the knockback on Chomp being baseline.
There were also situations where you would be chasing down a low health enemy but your highest damage ability Chomp would force you backwards, causing you to miss out on the kill.
So they decided to remove the knockback from the ability, but we had so much fun with it that we wanted to keep it in the form of a talent.
Orphea was "luxurious to animate" because her abilities had such long cast times. Orphea is also floating, which allowed the developers to be a little forgiving because they didn't have to worry about foot placement.
Both allowed them to make her visuals really stand out. Sign In. From Heroes of the Storm Wiki. Jump to: navigation , search.
Orphea "For the Nexus! Hitting an enemy Hero with a Basic Ability grants 1 Chaos. Chaos can stack up to 3 times.
Type: Healing, Offensive damage modifier. Properties: Attack Modifier , Lifesteal. After 0.